Dan Hon (Hớn Vĩ Dân)

Dan Hon (Hớn Vĩ Dân)

Software Engineer and AI Researcher specializing in Deep Learning, Advanced Automation, and Full Stack Architecture

Ho Chi Minh City0903906296[email protected]

About Me

I am a Software Engineer and AI Researcher specializing in Deep Learning, Advanced Automation, and Full Stack Architecture. Currently pursuing a Master of Software Engineering (AI) at FSB - FPT University, my goal is to build highly efficient, intelligent systems that empower individuals and improve daily life.

With over a decade of hands-on experience, I possess a strong foundation in modern web frameworks, mobile development, game engines, and AI orchestration. I have successfully automated complex business workflows, developed 3D multiplayer virtual worlds, and scaled resident management platforms from scratch.

Backend (Python, FastAPI, SQL, Node)100%
Frontend & Mobile (Next.js, React, Flutter, Dart, Vue)95%
Game Tech (Unity, C#)90%
AI & LLM (OpenAI API, LangChain, PyTorch)90%
DevOps (Docker, CI/CD, Cloudflare Tunnel)85%

Professional Experience & Projects

AI Automation Systems & Assistants (ASKMOM IT JSC)

AI Automation Engineer | Oct 2024 – Sep 2025

Collaborated closely with management to automate core business workflows using AI models and workflow orchestration.

  • Developed automated, complex workflows for social media content generation (text and images) using AI Agents with custom tools and persistent memory.
  • Designed and integrated robust automation flows using n8n and Make.com, optimizing prompt messages and token consumption.
  • Implemented high-quality Text-to-Speech pipelines via ElevenLabs.
  • Built a fast, scalable FastAPI backend for a web-based AI Assistant, resulting in a measurable increase in website traffic and user engagement.
  • Tech stack: n8n, FastAPI, Python, JavaScript, OpenAI API, ElevenLabs.

Party Parrot World (SkyVu Vietnam Co., Ltd.)

Unity Developer | Apr 2022 – Sep 2024

Developed real-time multiplayer features and synchronized player states for an immersive 3D virtual social game.

  • Programmed real-time multiplayer interactions and network synchronization using Photon.
  • Implemented a dynamic 3D Outfit customization system allowing users to change character clothing in real-time.
  • Optimized game asset pipelines and drastically reduced initial bundle size using Unity Addressables for on-demand lazy loading.
  • Leveraged Nakama and GoLang for server-side management, including user profiles, store purchase validation, and seasonal liveops events.
  • Tech stack: Unity, C#, GoLang, Nakama, Photon.

Houze Resident Mobile App (Houze Group JSC)

Lead Mobile Developer | Nov 2019 – Feb 2022

Designed and led the development of a resident-facing mobile application facilitating resident communications and apartment services.

  • Created a core resident maintenance and issue-reporting system with photo uploads and real-time dispatch tracking.
  • Integrated secure mobile payments and instant push notifications to deliver real-time management announcements.
  • Built a responsive, high-fidelity real-time chat interface to connect residents directly with building administrators.
  • Developed physical activity and fitness tracking features utilizing GPS location services for walk/run challenges and community leaderboards.
  • Tech stack: Flutter, Dart, GPS location services.

Houze Building Management Platform (Houze Group JSC)

Lead Mobile & Frontend Developer | Nov 2019 – Feb 2022

Engineered a centralized, administrative web platform empowering management boards to streamline residential operations.

  • Created automated administrative dashboards to track service requests, maintenance logs, and billing reminders.
  • Built a central broadcast manager to schedule and dispatch urgent alerts across specific residencies.
  • Leveraged **Server-Side Rendering (SSR)** and **Static Site Generation (SSG)** in **Next.js** to achieve maximum dashboard performance, high speed, and SEO optimization.
  • Tech stack: Next.js, React, TypeScript, Node.js.

Autonomous AI Agent for Market Insights

Principal AI Developer | Research & Core Project

Architected a state-of-the-art market research agent system designed to automate competitive intelligence and sentiment analysis.

  • Built autonomous workflows using LangChain and LangGraph to coordinate research loops.
  • Implemented self-correction prompting structures and Chain-of-Thought reasoning to guarantee report validity.
  • Tech stack: LangChain, LangGraph, Python (FastAPI), Redis.

Education & Certifications

Master of Software Engineering (AI)

FSB - FPT University (2025 – 2027 Expected)

Bachelor of Information Technology (Engineer's Degree)

Sai Gon University (2009 – 2014)


Professional Certifications